Feature My own personal Avengers picks are sort of ruining a couple of Marvel tactics games Or maybe making them better? 19 May 2024 Vivek Gohil 3 comments
Feature GTA 6 looks stellar - and it could be a huge moment for disability representation Lester Crest cannot be the only person with a disability in the GTA world. 28 Feb 2024 Vivek Gohil 67 comments
Feature Our personal top-five games of 2023 Mediterranea Inferno! Dredge! Hi-Fi! More! 26 Dec 2023 Robert Purchese 62 comments
Feature The PlayStation Access Controller Review - software's the star, but you'll probably still need a DualSense Sony's first accessibility controller has a lot of great features, and a few crucial shortcomings. 4 Dec 2023 Vivek Gohil 15 comments
Feature Marvel's Spider-Man 2's accessibility options are incomplete at present A lot of players will need to wait for the December update. 30 Oct 2023 Vivek Gohil 13 comments
Feature By Microsoft's standards, Starfield is a giant leap backwards for accessibility Bethesda has a lot of catching up to do. 7 Sep 2023 Vivek Gohil 124 comments
Feature The Tomb Raider reboot trilogy sent Crystal Dynamics on a quest to rediscover Lara Croft "If I don't survive, none of us will." 16 Jul 2023 Vivek Gohil 81 comments
Feature Star Wars Jedi: Survivor's accessibility options stopped me turning to the Dark Side A new hope? 14 Jun 2023 Vivek Gohil 12 comments
Feature Games of 2022: God of War's great dual protagonists, and a look back at Horizon Forbidden West's accessibility options. Contains spoilers for God of War Ragnarok! 24 Dec 2022 Vivek Gohil 27 comments
Feature A look at a few accessibility issues with open-world games From GTA to Horizon Forbidden West. 16 Nov 2022 Vivek Gohil 5 comments
Feature Games are starting to understand there's more to wildlife than hunting Can I pet the eagle? 28 Aug 2022 Vivek Gohil 54 comments
Feature The Video Game City Week: Rapture got the monsters it deserved We all make choices... 25 May 2022 Vivek Gohil 4 comments
Feature Why it's time for a Daredevil game Notes on the man without fear. 12 Mar 2022 Vivek Gohil 51 comments
Feature Looking forward: hardware accessibility "Disabled gamers just want to enjoy gaming without additional hurdles or more costs." 11 Jan 2022 Vivek Gohil 17 comments
Feature 2021 in review: Marvel's Guardians of the Galaxy left me overjoyed Warning: Spoilers ahead! 23 Dec 2021 Vivek Gohil 36 comments
Feature Scope's Accessibility in Gaming report gives a clear sense of where we are and where we need to get to “Gaming opens a new, exciting world of possibilities.” 29 Nov 2021 Vivek Gohil 17 comments
Feature Returning to Spider-Man: Miles Morales is a reminder of how a single series can really evolve its accessibility options Shocker! 21 Oct 2021 Vivek Gohil 22 comments
Feature Players without sight can Platinum The Last of Us Part 2 - a look back at accessibility in 2020 From Miles Morales to The Game Awards. 19 Jan 2021 Vivek Gohil 44 comments
Feature What do the new generation's controllers mean for accessibility? The future is almost here. 31 Oct 2020 Vivek Gohil 59 comments
Feature Someone should make a game about: wheelchair mobilisation A different perspective. 26 Aug 2020 Vivek Gohil 53 comments
Feature The Double-A Team: Steamworld Heist is all about the hats Milliner's row. 10 Jul 2020 Vivek Gohil 11 comments
Feature Sekiro: difficulty, challenge and empathy How to truly share the beauty of a great game. 4 May 2019 Vivek Gohil 166 comments
Feature Red Dead Redemption 2 and XCOM 2 have one crucial thing in common - companionship Roger dodger. 9 Feb 2019 Vivek Gohil 34 comments
Feature At the Games Accessibility Conference, 2018 Notes from Paris. 24 Nov 2018 Vivek Gohil 20 comments